The respective map size parameters in the configuration files do still only properly support the known default values for the small, medium, large and huge galaxy sizes but thanks to the new 1.50 patch we can now add postprocessor scripts to the configuration files which allow us to rescale the default maps in a second step. Noticing this new flexibility I had the impression that this feature could be used to reduce the monotony of the multiplayer games where almost solely the large galaxy size is used. Kudos to Rocco and Alexey for adding this flexibility!!! Furthermore, there is now a distinction between core mods which can now be combined with any desired map mod. In the pretty user-friendly launcher these mods can be selected in a drop down menu. Thanks to very nice 1.50 it is now quite easy to create mods via configuration files. New Star Densities for Maps with 71 Stars
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